Can't wait to try out pickaxes. Big thanks to whoever suggested them! :D
Also great to see dwarfs gain access to Magic Immunity, though the skill text totally describes them as halflings.
What are the other new dwarf items added?
No thank you!
Organised warbands of elves from Ulthuan and Naggaroth would have no reason to travel the distance to Mordheim en mass after the comet struck. Sole elf rangers of ambiguous origin are about as much as you're gonna get.
People forget that Mordheim's set in a very specific time...
These are great, but can we get the freelancer and even pit fighter armour options too? Especially for Reiklanders who's heavy armour options are rather pabulum, being composed entirely of the same pyjamas with choice of silver breastplate.
Dwarf Treasure Hunters all the way! :D
Also please don't do some of the more awful Town Cryer warbands with no reason to be searching for Wydstone in or geographical proximity to Mordheim, and horrendous unbalanced, untested rules (I'm looking at you Shadow Warriors!)
The new double tap to move feature may be a godsend for some, but having played half a dozen games I'm hating it. I end up moving or charging when I don't want to when gauging distances, trying to locate cover, select a different enemy warrior or cast Flight of Zimmeran.
Please allow double...