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  1. MaddieWilmot

    [Suggestion] Tone down invasion counts

    So I may just be extremely unlucky. But the other day the AI marauders invaded me in 4 locations within 60 seconds of one another. Which personally felt a little overkill. By the end of the day I had destroyed all the marauders but was unable to really make any progress for the day and had to...
  2. MaddieWilmot

    [Bug] Co-Op Wreckage Research

    Me and Jonathan were doing a Mission with Co-Op in which we had the Artillery wreckage on the map to salvage. It was Jonathan's mission with me as the assistance. During the end of the mission I took my truck over to the wreckage to retrieve it. Jonathan was not awarded the research wreckage...
  3. MaddieWilmot

    [Possible Bug] Free attacks?

    So I've realized when you have no movements you can still end your turn. Without doing anything. However the enemy will still resume to take it's turn, this also includes taking attack against you and then you receive a free counter attack. A player that places their units in a building can take...
  4. MaddieWilmot

    [Suggestion] Friend System Adjustment

    It would be nice for the ability to add a player by their player name rather than having to ask for their email in order to become friends with one another. Alternatively both systems could run side by side for referrals and in game friend requests. On a side note after sending a request and...
  5. MaddieWilmot

    Progress Halting Bug

    Error Report: Probe Mission loop issue. Should a player is to use a harvester on the Probe in the level which the player is supposed to recover the probe. The Probe will be destroyed and be turned into resources. The Probe is then lost and the mission can not be completed. This has been repeated...