Command Unit?

Discussion in 'Open Discussion' started by McAllister Bishop, Jan 13, 2014.

  1. McAllister Bishop Private

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    I was thinking about this for a while...

    What if a command unit or general unit was implemented into the game, the general unit could increase unit weapon range, increase the damage output of friendly units or increase movement range on slower units such as the harvester.

    A limit of how many command units you can have in the game, such as four for the whole game so that you are forced to choose which fight they will be most effective in.

    Thanks
    McAllister
  2. Gareth Corporal

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    Yeh, I like this idea. Maybe if the unit effected all units within a certain range (something like 5 blocks or so). This range could be upgraded maybe?
  3. Josh James
    Moderator

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    You could chose from a faction like:

    Airforce
    Tanks
    Military

    etc.. which all have different effects? and you stick to that faction for the entire game

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