Crimson Shade

Discussion in 'Bugs / Suggestions / Support' started by Mork, Jul 25, 2020.

  1. Mork Corporal

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    Hi, as described, Crimson Shade should give you +1 to move.
    My Reikländer Captain has movement 5/5.
    I tested it now for several times and he can't move any further with Crimson Shade than without.
    Is there an error with that item or am I doing something wrong ?
    Many regards,
    Mork
  2. CzaRus Major

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    Greetings. Crimson shade unfortunatelly works 1 turn *after* you take it, all of its effects. Pic 1 my cap has lower I that marksman and starts with 5/5 movement, took CS and skipped turn. Pic 2 my cap now has more I than marksman and has 6/6 movement. His damage was bit above average. Screenshot_2020-07-26-00-46-21.png Screenshot_2020-07-26-00-47-34.png

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    Shangular likes this.
  3. Mork Corporal

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    Ah, thanks a lot!!!
    But Black Lotus works instantly?
  4. CzaRus Major

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    It's useless unless you already have high crits.
  5. Mork Corporal

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    Aha! I made the experience, that Mandrake Root is quite useless...
    So Crimson Shade is the only item to work one turn after?
  6. CzaRus Major

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    Mandrake root is actually quite good, after you have like 60+ D and fight enemies which are weak against armour. Early game that is. Yes, the Crimson Shade seems to be the only one so far, tho I still need to test the cheese of 100+ D with the root...
  7. Shangular Brigadier

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    Black lotus seems to work on the same turn. It’s good combo with gromil axe 80 pct crit
    Mork and CzaRus like this.

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