Thanks for the new warband, Legendary Staff. I have been looking forward to it for quite a while. I want to add to the wiki, but need to make sure I have good information before trying to add it. 1. The Magister looks to have the same stats as the Captains from the Mercenary faction warbands, but with Chaos magic and access to all skill categories except limited Shooting. Figure W M A WS BS S Def I Ld Crit Parry Magister 5 4 1 40* 40* 30 0 40* 73* 15 0 Known Stats Increase Skills* : Weapon Skill 2/6, Ballistic Skill 2/6, Initiative 2/6, Leadership 2/5 2. The Brethren look like they have a similar stat block as Human Mercenary Warriors, and very limited access to Shooting and no access to Strength skills. This makes them slow if they wear armor. Figure W M A WS BS S Def I Ld Brethren 3-5 4 1 25-35 25-35 25-35 0 25-35 50-65 3. The Possessed, I assume there is no option to hire them for a cheaper price with Fate because they are a Henchman and not a Hired Sword, right? Looks like they can't use any equipment, making them a Super Ghoul. Figure W M A WS BS S Def I Ld Possessed 6-10 5 2 35-45 0 25-35 15 40-50 50-65 -Another note: I ran into another Cult of the Possessed warband, the Cult of Ommm, who had Possessed models with a different body color than blue and a different hairstyle than the long beard and Mr T mohawk all the Possessed models I have seen so far. How? The color changes under Customise only affect the loincloth trim on the model, not the hair or skin. 4. Possession skills -Dark Pact: I advanced a brethren in this skill 3 or 4 times. The first few did nothing and the last one turned him into a Dark Soul, but I got to keep his equipment. What are the other possible outcomes? Other Cult of the Possessed players want to chime in with their observations? -Possessed: there are no Dependencies listed, but none of my figures can take this skills. What does it do and how can I take it?