Death all around

Discussion in 'Open Discussion' started by Argh, Dec 16, 2019.

  1. Argh Private

    Message Count:
    2
    Trophy Points:
    1
    What are the % for dying? I spent 3500 at the temple to bring back my captain and then he died again 2 games later. I have a graveyard of henchmen and hired thugs and I'm wondering if for example 6 or 7 dead this month is unusual and I'm cursed or par for the course and I should just get on with it?
  2. Salowuk Private

    Message Count:
    11
    Trophy Points:
    3
    well i have a teory:

    If your warband have +500 power your warriors have a big possibility of die in combat:
    • If the warrior die early in a long game (for example: turn 2 in a 8 turns game)
    • If you are defeated.
    • If the warrior die alone vs a big number of enemies.
    To avoid death (it doesn't always work). Try to rush the victory if:
    • Any of your warriors is isolated.
    • If you are getting heavy ranged damage.
    • Any of your warrior is al most death.
    I lost my captain lot of times and use a secondary (old) warband to collect gold and pay to the temple. Because is easy lost another warrior trying to collect gold to pay the temple.
    I dont pay any resurrection, if the warrior have low lvl or cheap equipament...let him go. Because is a waste of money try it
    studer1972 likes this.
  3. Argh Private

    Message Count:
    2
    Trophy Points:
    1
    Good insight thanks. You can use another warband and to gather fate? Interesting.

    10 dead in the last week, 2 in the last game.

    Power fluctuates between 100

    Attached Files:

  4. studer1972 Corporal

    Message Count:
    46
    Trophy Points:
    11
    aren't you spending those AP?
  5. Salowuk Private

    Message Count:
    11
    Trophy Points:
    3
    CzaRus and studer1972 like this.

Share This Page