The wiki should also have a list of all the possible weapons, with stats, details, requirements, and explanation about what differences between the specials (like chance to stun) if known. If you can get the rate of appearance from the dev's as well that would be awesome.
Nicely done! It's missing a few items though, including the Visored Helm, and Gromril Great Sword.It's not the most graceful solution, but I have put together this sheet for my own interest until this info can be added to the wiki. It includes gear along with stats and price ranges they've been seen at, as well as a sheet for tracking character stat ranges and another sheet for tracking battle rewards. Feel free to use it as you see fit, and I'm open to all suggestions!
On another note, does anyone know what the modifier for being in cover is? It'd be handy to know just how helpful that wall or barrel is for my warriors advancing into unfriendly fire.
Unfortunately, as we're working with limited screen space there's a lot of data that we have to miss out.Please include this kind of info in the game itself, it'd be really useful! Before I found this forum it all seemed baffling and I had no idea what any of the stats really meant!
How about just some extra manual pages in a menu somewhere? As a new player I found it very confusing, and I imagine not everyone will bother to search for this forum or find you on twitter. Might improve retention?Unfortunately, as we're working with limited screen space there's a lot of data that we have to miss out.
We hope that the Mordheim: WS Wiki will contain a lot of the data which is missing, and clear up any aspects of the game that go unexplained that could be potentially confusing. There's a lot of work to be done, but with the communities help we'll get there, eventually!
If it's possible for us to do without it looking too cluttered, and clunky, we'll be sure to look into that. We have added A LOT of in-game hints which are supposed to prompt players when they first encounter something or use something for the first time. This is supposed to give the player a brief explanation of some of the rules.How about just some extra manual pages in a menu somewhere? As a new player I found it very confusing, and I imagine not everyone will bother to search for this forum or find you on twitter. Might improve retention?
Could you explain how damage is handled? It seems to me the greater the difference between my roll and the chance to hit is, the more damage I do. When I hit with a ranged weapon in nearly close combat, I do more damage than when I'm far away.
Have to agree here. With two of my armbands, undead and reikland, I get the feeling of under strength hits.Just a quick question regarding strength.. if I have a guy with 60 strength what is the average damage he should be doing? Because I feel lots of my guys do 1-2 damage most often. Also regarding item prices what factors affect cost? Sometimes I see items for much more or much less than I previously saw them, I thought warband size or rating maybe?