Hello, I've decided I'd like to compile a personal list of things i'd like to see added/changed. First off, I think more statistics available to the player would be great. A page of stats for your warband in general and a page for your individual members. The stats could include all sorts of information, such as skirmishes lost/won, coins collected, wyrdstone collected from downed opponents, wyrdstone lost from your own downed members etc. And for the individual stat pages things like, amount of times put out of action, opponents killed/ko'd, amount of things gathered, most damage done, favourite weapon etc. Would be cool to see how they fare over the course of multiple fights. I've noticed item pickups are pretty rare and mostly seem to be daggers, though I have found the odd thing that isn't a dagger seems like they could be more rewarding considering sometimes you really have to hunt them down across the map sometimes. I'd like to see armor drops added as well as the fancy weapon, would be very exciting to hang on to in the thick of a fight. It'd also be cool if when you pick up a weapon you have the ability to wield, to be given the option to equip it straight away.. it's a longshot but it could lead to some fun moments. After having the stuffing smashed out of my main warband too many times I thought how about I make a hardcore warband buy only buying the first character presented at the tavern each time and every time I can afford to and not equipping anything I haven't found, and it's been quite entertaining speccing out 3 hp marksmen as violent pugilists and seeing how far they will go. I'm stuck at 7 now because are forced to spend fate on a hired sword to get an 8th member.. not sure how I feel about that as I absolutely do not like hired swords to start with. Maybe if they weren't already levelled and you could swap out their weapons/armor.. but that would obviously be pay to win as you could just hire away until you had a full complement of uber strong fully equipped 1st levels. Not sure how Hired Swords could be improved on exactly but I don't like them as they are. After making a scavenger warband relying solely on item pickups found in battle, guess what I've got so far with my team of 7? Nothing, they are all fistfighting maniacs who've only grabbed the odd coinpurse. Good fun though, never felt bad being robbed yet! And fists are suprisingly effective weapons when you have enough of them. Actually speaking of being robbed, my next little wish... How about a percentile chance to rob opponents when we have put them out of action/killed them? Seems only fair we get to loot the odd bit of their equipment considering how likely it is to happen to our own warband. I'd also like to say, Keep up the good work! I'll add to this post when I think of other things.. Really enjoying my time so far.