I know skaven casters can be quite powerful (I dont use them though so unsure how good they are) havent used or came up against witch hunters yet. But I feel a magic should get a tad buff, kinda. A magic buff/ a stat that can tell the strength of magic for the user would be great. As such it would effect how well spells are given off (what I am recomending is a actual numerical number instead of just % buffs with upgrades) But the real benefit would be... Being able to add a magic resistance statline. This could be high for units like Ghouls, and Flagellants. This would mean now armour wouldnt stop magic (maybe entirely maybe just limits how effective it can be) The positives would mean these two models now are more useful at higher levels, And so are casters, as the high armour high damaging units can now be countered by magic, Thus creating more varient in warbands at higher levels. Then the negatives would be Alot of programming, And also that the spells instead of percentage representations when purchasing them would make no sense (solition maybe descibe 'casting difficulty:... very low, low, moderate, high, very high') What would your thoughts be on this? Would it help or hinder, just a thought I have scribbled down, definetly needs polishing if it were to be an addition.