What's the best you've achieved in term of rating management? I've found that it is a lot easier to manage warband rating with a ranged team, than a melee one. One of my Skaven team is at 463 (1089 shards), average level of Verminkins (6) and Sorcerer is 22, and Assassin is at 29. Sorcerer is mainly there to debuff tanks with its Curse, while the rest of the team just shoot Throwing Stars from the shadows, or at the closest range possible (right next to target is better for to hit % and damage results). Attacking this way completely circumvent the Skaven's flaw : poor Leadership means they can't melee target a Fear causing ennemy (but running next to it to shoot stars is fine). This team usually breaks opposition twice stronger in 2-3 turns, without any losses (just *wiped* an 850 team of tanks + ogre). It's great because I can attack and stay hidden, and deal more than 20 damage per turn on average against heavily armored opponents (double or triple that against others). I have another team of Skaven at 433 (175 shards), that I've just built up. Captain is level 15, average level of the rest is 10. So about the same rating, but one fifth the shards and half the levels. They're specialised in The Art of Silent Death (unarmed attacks), and they're quite good... except against Fear causing ennemies (I've been training a few in Fearsome, lately). But it feels this team will always be vulnerable compared to the other. To get any better, I'd have to get extra attacks (2 each already thanks to Silent Death), but this will push my rating to the roof, and I barely have a PVP win ratio of 60-75% (while my Stars team is at 99.99%). Conclusion : Rating can be easily managed by ranged units, to get abusively strong compared to opposition (along with bonus experience and lesser chance of injuries).