I played more than 50 games (rating 245) now and here is what I think. Skaven are shagged when it comes to leadership. They basically become unplayable in certain circumstances. 1. Shooting - skaven run away half of the time they got shot. 2. Fear. As expected before even playing skaven this is not even funny. I played versus Middenheim with 4 guys. Since they started in two locations (2x2men) I baited them with skavens in open sight to split further. So, 2 of them went left, two of them went right. 2 guys on the right were charged and stunned/killed in 2 turns. Left side skven were hiding so I could gang up on remaining 2 Middenheimers with my entire warband. After two turns It was a time and opportunity to charge with all my 6 members. So it started. ALL of them failed their fear test because these 2 remaining guys hd fear. They didn't charge since they had no range but moved very close. Next turn I repeated the procedure and ... another 6 f....ng fear tests failed. Middenheimers charged and with great weapons and two attacks each killed/stunned 2 members of my warband (btw if you think high parry chance and no armour can save you, think again). I was about to quit but thought "hey, I have some fate points left so I can heal/resurrect them and if they got robed I got plenty of spares". So I ordered my skaven to charged again - 3. fear. tests. failed. Only assassin managed to charge but failed all his hit rolls because "scared". Skaven are crippled from the start with low leadership (and I don't care it's from the tabletop this game plays by different rules), have NO access to S skills (even though in tabletop they had) so cannot take fearsome, and bugmans XXXXX is not a common item that you can buy at any quantity and any time you like. I'd like to hear your thoughts folks.