Suggestion: Choose your starting Warband

Discussion in 'Bugs / Suggestions / Support' started by Trapsinger, Sep 25, 2018.

  1. Trapsinger Major

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    I, and some other folks from another thread, think it would be a great idea if you could choose your starting warband.

    This sprang from a discussion about balancing the human warbands so they were all equal, where FlaminGallahs2089 said if they are all equal we should get to choose which one we start with. At the time we were only talking about the human warbands, but if all the bands are really equal I don't see why we would should limit it to just the human warbands to choose from when you start.

    The Skaven and the Undead have a few more special rules to understand, and they should maybe have a warning in their description that they are for more advanced players, but I think that letting new players choose their starting warband would add a lot of variety to the game for existing players as well. I have noticed that well over half my games are against Reiklanders, and I assume that's because they are free. I think that all of your players would get to see a lot more variety in their games, and get to play with a lot more tactical variations, if each player got to choose their first free warband instead of being stuck with the humans.

    I can think of several ways this might be implemented, but the simplest might be to just have a fate cost added back into purchasing warbands, and start people with slightly more fate, enough to cover their first warband purchase. That way people that choose the lower cost warbands would have more leftover fate to cover injuries and hired swords as a balancing point for having a cheaper warband.

    Here is the original discussion about warband balance: https://forums.legendary-games.com/index.php?threads/suggestion-warband-balance.6520/#post-14727
    Spannna and FlaminGallahs2089 like this.
  2. FlaminGallahs2089 Corporal

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    From a gameplay perspective personally I would love the idea of getting to choose my starting warband, espevially if they equal (the reiklander style just annoys me).
    But how would this work for existing warbands?
    Would we have a reset, given the fate we purchased and the starting fate and asked to restart?
    Or would we just get the fate to unlock a warband?

    I think a Scroll of some sort would be better, that grants the recruitment of any Faction to start.
    This makes it easy to implement to current players and new players.
    Whilst keeping prices and starting fate the same.
  3. Trapsinger Major

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    Well...it doesn't effect me personally at all, I've already purchased all the warbands. But I admit I wasn't thinking about how it would effect existing players who don't have all the bands. I was mostly thinking about new players downloading the game fresh for the first time.

    Most of their other changes were not forcefully retroactive. Like the most reason where the rat ogre became a pet. If you have the old version of the rat ogre you can keep it until it dies, it doesn't just disappear. So was assuming that older player's accounts would be unaffected by this change.
  4. FlaminGallahs2089 Corporal

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    I only have Reiklander and Undead,
    I purchased undead for a different style of gameplay, though when starting wanted middenheimers or Marienburgers not Reiklanders.
    Only reason I never purchased them was their obvious weakness in the long game in comparison to the free reiklanders.
    If given the choice to start over I would prefer to start with marienburg.

    As stated easiest solution for someone who hasnt brought all the bands but would of prefered to start as something else, allow them to wipe their history on device start over with fate being refunded for current hired swords only (so say for me vampire-pitfighter x2-freelancer so 20 even though in total I have purchased 70 fate off memory) and restart and choose the human warband they would like, then being able to reedem the pruchase of any other warbands.
  5. Spannna Private

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    It sounds awesome if I'm interpreting this correctly. You mean give a new player a set amount of fate to buy 1 warband faction at the start?
  6. Trapsinger Major

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    Yeah, Spanna, that's what I meant.

    It sounded like a good idea to me, cause that way new players could immediately see the value of buying fate from Legendary as part of their tutorial for the game. Might incentivize people to spend more money on fate, in additional to letting them get more enjoyment out of whatever warband they started with. And we all want Legendary to make more money, so they stay in business and keep developing the game.

    I was thinking something like starting people with 20 fate, and charging 11 for a human mercenaries warband, 12 for skaven, and 13 undead. That would leave undead players with just enough fate to buy their first vampire. But it would also encourage people to buy the simpler to play and learn human bands, because they're cheaper.
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  7. Spannna Private

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    Thanks for clarifying Trap . Definitely is a good suggest and hopefully we can see it implemented. Especially when it can earn Legendary some income to keep developing virtual tabletop gems like this game. They are just far and few between.
  8. Trapsinger Major

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    Yeah Legendary would probably make bank if they published a necromunda game. But I sort of hope they don't I'm afraid it would take attention away from this, which I prefer, though I know i'm in the minority.

    If you like Game Workshop tabletop games for mobile, they are some from other companies. Legendary retweets their stuff all the time so I don't feel bad mentioning them. I've seen Talisman and Blood Bowl on the play store for example.
  9. Spannna Private

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    I agree, this game has a lot of potential. From what I've read and played on TT Mordheim, there's heaps more things that are still to be added. I am sitting on the edge of my seat waiting for the new updates and I'm glad Legendary are taking the stance of releasing small incremental fixes and updates. I personally feel it's engaging.

    I dunno bout the other GW games. I get a dreadful feeling of lacklustre when I look them. They don't give that grimdark feel as this one does.
  10. Trapsinger Major

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    My biggest hope is that they keep adding more warbands after they finish the main rules book. I'd love to see the warbands that were added with the annual, for example, the orcs and goblins, the dwarf treasure hunters, the ostlanders, and the averlanders, and the shadow hunters.

    But for now I'll be happy when they release the WITCH HUNTERS!!! HINT HINT!!! Six months is a long time to wait for a warband, I'm afraid that the game won't support another year to two years of development just to finish out the Sisters of Sigmar, and the Cult of the Possessed. The Possessed is gonna be an awesome warband though, with all the mutations.
  11. Spannna Private

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    Nailed it! By preference im an undead player with the Possessed and religious fanatical factions of the empire are a close 2nd. Beastmen Raiders would be awesome and I'm holding on to a hope that Legendary will be able to develop them.

    My hope is this game continues to grow. The shear similarities to the TT is fantastically close, understandably things need to modified to port into a mobile game. Ultimately, there's so content to expand this game and hopefully that traction gains more steady momentum with time!

    But I digress from the topic, I look forward to see what facets of your current suggestion are implemented. I'm going to be optimistic, judging from Leg's active responses with their base
  12. FlaminGallahs2089 Corporal

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    I holding out for an elven warband
    Like the three I keen to try is Witchhunters, and beastmen and elves if they get included.
    I would try dwarves just the same as I will eventually try skaven ect.

    But the elves would truely be a warband that would rely on kiting and flanking heavily personally would prefer wood elves as the combination of Glade Lord (Leader), Forrest Guards (Warrior), Scouts (Marksmen), Ents (Hired Sword, Tank), Spellsinger (Hired Sword, Caster), Waywatcher (Hired Sword, range specialist).
    And the beastmen would be so far as a warband to legit just reek havoc on the streets but with the different herd would be hard to balance (if ungors were your normal troops and bestigors, minotaurs and shamans as hired swords itd be a bit pay to win).
  13. Prabdeep Bazaz Social Media Manager

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    Keep an eye out on the Halloween Release...
  14. Spannna Private

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    o_O Prab, is that a trick... or the treat...?
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  15. Prabdeep Bazaz Social Media Manager

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