Texture clipping of some sort

Discussion in 'Bugs and Suggestions' started by Callum llama harper, Jan 8, 2014.

  1. Callum llama harper Private

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    On the second level in the bunker area where you first deploy, there seems to be some sort of clipping error with the building textures. As you look behind the bunker there are two rows of buildings. as you pan the camera it will merge the textures together as follow. further into play I found it happening elsewhere as well
    [IMG]
  2. James Binns Private

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    I reported this error as well! It's a Z buffering issue. Even when exiting the map and entering again it still creates the same issue. Not only that but the buildings texture is one sided if you move your camera behind it.
  3. Chris Jackson Private

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    Good job with the video/gif Callum.

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