Cyberaddict's sobbing finally reached me, to a degree. He was right about solo-ing 1 model vs full/half complete bands in one aspect ---> fighting multiple opponents just by yourself would get you killed very fast, but the game REWARDS such heroism by adding +1 A. How about for every additional model someone is fighting by himself, he would lose 5 WS? Just came to me..... Imagine: Master combatant meets his match. They fight equally, until somebody comes in and helps his opponent. Now it is way harder to keep track of 2 opponents/weapons at the same time. And a dog comes in, our hero suddenly can hardly fend off 3 attackers at once... Our hero lost 10 WS in fight alone against 3, thus their skill difference was more less balanced and eventually he got owerwhelmed. This slight change in the core of the game's mechanics would achieve: 1)No more Solo OP pls nerf, just stick together. 2)No more useless Pets. Nobody really uses them atm, they would be usefull through the whole game as assistants against harder enemies. 3)Encouragement to hire more members, even noobs will be somewhat usefull, the atmosphere would feel much more like warbands fighting. I hope I was clear enough.... Feel free to criticise!