Discussion in 'Bugs / Suggestions / Support' started by Jeff, Jan 13, 2018.
I've had 50% dead. 3 of 6. Since the last update. What'd you do?!?
The first ooa per match is always dead. No fun. Done for a while. Fix this s@#$.
We haven't changed anything to increase the number of deaths, that is % based so it could just be you were unlucky with that game. We have tried replicating your issue with no luck.
I have not seen this either. If anything my units are getting less debilitated from wounds.
I'm confident it was good old-fansioned, bad luck.
I've noticed this as well. I've brought it up on a new thread, maybe it's bad luck but it's a fairly consistent bad luck.
I've not had it happen, possibly has to do with level? I've been playing lower level bands.
Or apple vs android
It seems to me that apple gets more shards and gold. I've come across bands that had the best armor and weapons. I was not underdog, and had not amassed enough gold to buy 1 suit of that armor, let alone multiple suits, and scoped rifles.
unscientific observations on this forum lead me to believe it is an apple vs android thing.
If Apple gets more shard androids must be homeless bums living in bins at the city gates. Now that the possible shard value of a mission is displayed, I'm wondering why anyone even bothers to come loot Mordheim. I mean, one shard, two if lucky is the usual prize.
Of course, that's just my anecdotal evidence.
The way it is now for you is the way it has always been for me. A couple shards if you win, but none, or one on the map.
I'm pushing for a few shards near each other in the middle of the map on wipe out missions to encourage conflict.
Brilliant idea. Admins, take note.
Having a very similar issue. Across two warbands the last 5 injuries have been deaths.
No other out comes, just death
And now I can't by fate tokens from the injury screen for some reason.
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